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- ================================================================
- Title : CROSSING ACHERON
- Author : John W. Anderson (aka Dr. Sleep)
- E-mail Address : drsleep@delphi.com;CIS:74002,2157;AOL:DrSleep107
-
- Additional Credits : Raphaël Quinet and Brendon J. Wyber for DEU 5.21;
- : Colin Reed for BSP v1.1 (can't DEU without it);
- : War Machine for endless Deathmatch tests (am I
- getting any better?);
- : Terry C. Ramey and Sebastian Kirke for BETA critiques
- and other witty and useful suggestions (I didn't use
- any of 'em <g>);
- : Vanni Fucci and his figs;
- : And, of course, those id guys. (You and Quinet owe
- my wife a BIG apology. But you have MY regards.)
-
- Description : As in my first level -- DANTE'S GATE -- I have tried
- in CROSSING ACHERON to achieve a gaming atmosphere
- that is not only fast-paced (once the fur starts to
- fly), but just plain creepy. Once again, I went for
- the aesthetics (you know: The Look); but this time,
- I also tried to keep the game from being too
- easy. I think once you get inside, you'll find that
- CROSSING ACHERON has been fully optimized for
- DEATHMATCH. But it's just as enjoyable (if I do say
- so myself) in Single-player and Coöperative modes.
-
- CROSSING ACHERON (pronounced 'ak eron) is a sequel
- to DANTE'S GATE -- thematically, anyway. (It's an
- E1M3 only because I thought the music was more
- appropriate than M2.) For any of the two or three
- of you out there who have read Dante Alighieri's
- THE DIVINE COMEDY -- or even only "Inferno" --
- I'm sure you've been able to appreciate the many
- allusions to this work in DOOM. I have tried to
- take a tack of my own along the same lines. (I do
- this not only because I think the idea is neat, but
- so that people will think that I'm very clever.)
- I'm not so naïve as to expect everyone to rush out
- and get a copy of "Inferno" (I mean, it IS pretty
- tedious stuff, at times), but it's well worth the
- read -- and a little patience is a virtue that is
- often well-rewarded.
-
- (By the way: Acheron is a river in Hell (basically).
- But don't look for any rivers in here: I tried it
- several different ways and just wasn't convinced.)
-
- I thank those of you who sent me mail on my previous
- effort, and I hope to hear from more of you about
- this one. (Just a line would do: "It's great!"
- or "It sucks!" or "Now I know what John Cormack
- MEANT to do in "Unholy Cathedral.")
-
- Thanks. Hope you like it.
-
- Instructions : Put ACHERON.WAD in your DOOM directory, type
- "doom -devparm -file acheron.wad -wart 1 3 -skill <#>"
- (Or, to play moderately at first, also put the file
- ACHE.BAT in your DOOM directory and type ACHE. And
- you'll get one.)
-
- Disclaimer : I assume no responsibility for anything of any sort
- in any way, shape, or form -- now, then, henceforeward,
- in this life (or the next several) for any screw-ups
- or even minor inconveniences this PWAD causes you,
- your family, your relatives, friends, ancestors,
- associates, employers, pets, neighbors, lovers,
- congressional representatives, nor any other person --
- living, dead, or undead -- that you have or will ever
- have any contact with in even the slightest form.
- This PWAD has been tested and tested ad infinitum, so
- it shouldn't mess with your computer or anything else
- remotely associated with it. But if it DOES, then
- that's the way the cookie crumbles. Don't come cryin'
- to me. It must be something YOU did. If you don't
- like it, lump it. (I ran out of clichés.)
-
- ================================================================
-
- * Play Information *
-
- Episode and Level # : E1M3
- Single Player : Yes
- Cooperative 2-4 Player : Yes
- Deathmatch 2-4 Player : Yes
- Difficulty Settings : All
- New Sounds : No
- New Graphics : No
- Demos Replaced : None
-
- * Construction *
-
- Base : New level from scratch
- Build Time : A really, really, really long time
- Editor(s) used : DEU 5.1, 5.21, and 5.21GCC by Raphaël Quinet
- & Brendon J. Wyber
- DoomED by Renegade Graphics (only to print maps)
- Known Bugs : Rush Limbaugh <g> (none that I know of)
- Unknown Bugs : How would I know if they're unknown? Please tell me.
-
- * Copyright / Permissions *
-
- Authors MAY NOT use this level as a base to build additional levels. Please.
-
- You MAY distribute this WAD, provided you include this file, with
- no modifications. You may distribute this file in any electronic
- format (BBS, Diskette, CD, etc) as long as you include this file
- intact.
-
- * Where to get this WAD *
-
- CompuServe, Gamers+ Forum, Library 8 (Action Game Aids).
-
-
-
- (This information form was provided as AUTH_WAD.TXT v1.2 with DEU 5.1.)
-